diff options
Diffstat (limited to 'src/platform')
-rw-r--r-- | src/platform/3ds.c | 64 | ||||
-rw-r--r-- | src/platform/3ds.mk | 18 | ||||
-rw-r--r-- | src/platform/linux.c | 0 | ||||
-rw-r--r-- | src/platform/linux.mk | 1 |
4 files changed, 83 insertions, 0 deletions
diff --git a/src/platform/3ds.c b/src/platform/3ds.c index 888baf7..5683422 100644 --- a/src/platform/3ds.c +++ b/src/platform/3ds.c @@ -1,6 +1,9 @@ #include <3ds.h> +#include "../gc.h" #include "../platform.h" +#include "../util.h" +#include <inttypes.h> #include <stdio.h> #include <stdlib.h> @@ -31,3 +34,64 @@ noreturn void panic_end(void) { gfxExit(); exit(1); } + +int main(int argc, char **argv) { + gfxInit(GSP_BGR8_OES, GSP_BGR8_OES, false); + + gc_init(); + bootstrap(); + + // Initialize console on top screen. Using NULL as the second argument tells + // the console library to use the internal console structure as current one + consoleInit(GFX_TOP, NULL); + + // Move the cursor to row 15 and column 19 and then prints "Hello World!" + // To move the cursor you have to print "\x1b[r;cH", where r and c are + // respectively the row and column where you want your cursor to move The top + // screen has 30 rows and 50 columns The bottom screen has 30 rows and 40 + // columns + printf("\x1b[16;20HHello World!"); + + printf("\x1b[29;16HPress Start to exit.\n"); + + // Main loop + while (aptMainLoop()) { + // Scan all the inputs. This should be done once for each frame + hidScanInput(); + + // hidKeysDown returns information about which buttons have been just + // pressed (and they weren't in the previous frame) + u32 kDown = hidKeysDown(); + + if (kDown & KEY_START) + break; // break in order to return to hbmenu + if (kDown & KEY_A) + todo("GM"); + + circlePosition pos; + hidCircleRead(&pos); + printf("\x1b[0;0H\x1b[K(%" PRId16 ", %" PRId16 ")\n", pos.dx, pos.dy); + + // Get the bottom screen's frame buffer + u16 w, h; + u8 *fb = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, &w, &h); + + for (u16 j = 0; j < h; j++) { + for (u16 i = 0; i < w; i++) { + *fb++ = (u8)(((float)i / (float)w) * 255.0); + *fb++ = (u8)(((float)j / (float)h) * 255.0); + *fb++ = 0x00; + } + } + + // Flush and swap framebuffers + gfxFlushBuffers(); + gfxSwapBuffers(); + + // Wait for VBlank + gspWaitForVBlank(); + } + + gfxExit(); + return 0; +} diff --git a/src/platform/3ds.mk b/src/platform/3ds.mk new file mode 100644 index 0000000..cbe7e0b --- /dev/null +++ b/src/platform/3ds.mk @@ -0,0 +1,18 @@ +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO") +endif + +CC = $(DEVKITPRO)/devkitARM/bin/arm-none-eabi-gcc + +CFLAGS_AUTO += -D__3DS__ -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -mword-relocations +LDFLAGS_AUTO += -L$(DEVKITPRO)/libctru/lib -specs=3dsx.specs +LDLIBS_AUTO += -lctru + +all: imb3.3dsx + +3dslink: imb3.3dsx + $(DEVKITPRO)/tools/bin/3dslink $< +.PHONY: 3dslink + +imb3.3dsx: imb3.elf + 3dsxtool $< $@ diff --git a/src/platform/linux.c b/src/platform/linux.c new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/src/platform/linux.c diff --git a/src/platform/linux.mk b/src/platform/linux.mk new file mode 100644 index 0000000..6c82e6b --- /dev/null +++ b/src/platform/linux.mk @@ -0,0 +1 @@ +all: imb3.elf |