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authorNathan Ringo <nathan@remexre.com>2024-11-18 00:34:23 -0600
committerNathan Ringo <nathan@remexre.com>2024-11-18 00:34:23 -0600
commit943a6597b2bcd1b3ed208458a5cba61ad5b4051c (patch)
treed0acf34996941417aca241f5f01e399aaa90af39 /src/platform
parent57331ba9756df043b5c665aa4952a0a7b38799e5 (diff)
...
Diffstat (limited to 'src/platform')
-rw-r--r--src/platform/3ds.c33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/platform/3ds.c b/src/platform/3ds.c
new file mode 100644
index 0000000..888baf7
--- /dev/null
+++ b/src/platform/3ds.c
@@ -0,0 +1,33 @@
+#include <3ds.h>
+
+#include "../platform.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+/**
+ * These cache-size details are from
+ * https://www.copetti.org/writings/consoles/nintendo-3ds/. We call the second
+ * level of cache (only available on N3DS) L3, since the GC design only cares
+ * about L1D and L3.
+ */
+size_t get_l1d_size(void) { return 16 * 1024; }
+size_t get_l3_size(void) { return 2 * 1024 * 1024; }
+
+void panic_begin(void) { consoleInit(GFX_TOP, NULL); }
+
+noreturn void panic_end(void) {
+ printf("\nPress Start to exit.\n");
+
+ while (aptMainLoop()) {
+ hidScanInput();
+ u32 keys = hidKeysDown();
+ if (keys & KEY_START)
+ break;
+ gfxFlushBuffers();
+ gfxSwapBuffers();
+ gspWaitForVBlank();
+ }
+
+ gfxExit();
+ exit(1);
+}