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mod handlers;

use crate::handlers::*;
use anyhow::{Context as _, Result};
use clap::{value_parser, ArgAction, Parser};
use serde::Deserialize;
use serenity::{
    all::{ActivityData, GatewayIntents, GuildMemberUpdateEvent, Member, Ready},
    async_trait,
    client::{Context, EventHandler},
    Client,
};
use std::{fs, path::PathBuf};
use stderrlog::StdErrLog;

#[derive(Debug, Deserialize)]
struct Config {
    discord_token: String,
}

#[derive(Debug, Parser)]
struct Args {
    /// The path to the configuration file.
    config_path: PathBuf,

    /// Decreases the log level.
    #[clap(
        short,
        long,
        conflicts_with("verbose"),
        action = ArgAction::Count,
        value_parser = value_parser!(u8).range(..=2)
    )]
    quiet: u8,

    /// Increases the log level.
    #[clap(
        short,
        long,
        conflicts_with("quiet"),
        action = ArgAction::Count,
        value_parser = value_parser!(u8).range(..=3)
    )]
    verbose: u8,
}

#[tokio::main]
async fn main() -> Result<()> {
    let args = Args::parse();

    // Set up logging.
    {
        let mut logger = StdErrLog::new();
        match args.quiet {
            0 => logger.verbosity(1 + args.verbose as usize),
            1 => logger.verbosity(0),
            2 => logger.quiet(true),
            // UNREACHABLE: A maximum of two occurrences of quiet are allowed.
            _ => unreachable!(),
        };
        // UNWRAP: No other logger should be set up.
        logger.show_module_names(true).init().unwrap()
    }

    let config_str = fs::read_to_string(&args.config_path)
        .with_context(|| format!("failed to read {}", args.config_path.display()))?;
    let config: Config = toml::from_str(&config_str)
        .with_context(|| format!("failed to parse {}", args.config_path.display()))?;
    drop(config_str);

    let handler = MultiHandler(vec![Box::new(PresenceSetter), Box::new(X500Mapper)]);

    let mut client = Client::builder(
        &config.discord_token,
        GatewayIntents::default() | GatewayIntents::GUILD_MEMBERS,
    )
    .event_handler(handler)
    .await
    .context("failed to create Discord client")?;

    client
        .start()
        .await
        .context("failed to start Discord client")?;

    Ok(())
}